CAST II Game Engine |
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type TImageOperation = class(TOperation)
TOperation| Name | Description | |
|---|---|---|
![]() | FData | Pointer to operation data |
![]() | FImageBpP | Image bytes per pixel |
![]() | FImageData | Pointer to image data |
![]() | FImageFormat | Image pixel format |
![]() | FImageLineLength | Image line length in pixels |
![]() | FRect | Rectangle on image affected by the operation |
![]() | constructor Create(AImageData: Pointer; AImageLineLength, AImageFormat: Integer; const ARect: BaseTypes.TRect); |
![]() | procedure DoApply; override; |
![]() | constructor Create(AImageData: Pointer; AImageLineLength, AImageFormat: Integer; const ARect: BaseTypes.TRect); |
![]() | procedure DoApply; override; |
![]() | property Rect: BaseTypes; |
![]() | property Rect: BaseTypes; |
Rectangle on image affected by the operation
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Last modified: 26 Oct, 2008 |